Sunday, October 6, 2013

MPOGD News: Solar Empire Infinium New Round

http://mpogd.com/news/?ID=4306



March 1, 2009
Solar Empire Infinium New Round

The new round of SEI`s Omega Sector will being at 12:00 Noon Server Time on Monday.  For more information please visit http://www.seinfinium.net/.

Saturday, October 5, 2013

Internet Archive: SourceForge Solar Empire Circa October 2002

From:  http://web.archive.org/web/20021009224019/http://sourceforge.net/projects/solar-empire/



Project: Solar Empire: Summary

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Solar Empire is a web based strategy game.
 :Perl FoundryGames FoundryPHP Foundry
Project UNIX name: solar-empire
Registered: 2000-12-13 11:28
Activity Percentile (last week): 54.6814%
View project activity statistics
Developer Info
Project Admins:
bryan_se

Developers:
[View Members]
Latest File Releases
PackageVersionDateNotes / MonitorDownload
solar-empirese 2.0.2July 11, 2002Release Notes - Monitor This PackageDownload
Public Areas
 Project Home Page
Tracker - Bugs ( 2 open / 70 total )
Bug Tracking System
 - Feature Requests ( 0 open / 3 total )
Feature Request Tracking System

 Mailing Lists ( 3 total )
 Task Manager
  - Admin
  - Clan
  - Game
  - Install Work
  - Message
  - Misc
  - News
  - Planet
  - Port
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CVS Repository ( 392 commits, 227 adds )
  - Browse CVS
 
Latest News
New version
    moriarty - 2002-07-12 10:08
(0 Comments) [Read More/Comment]

New version
    moriarty - 2002-06-17 07:45
(0 Comments) [Read More/Comment]

New License
    bryan_se - 2002-05-01 10:37
(0 Comments) [Read More/Comment]

New Release v1.004 available now
    moriarty - 2001-12-20 12:25
(0 Comments) [Read More/Comment]

Bryan Officially Retires
    bryan_se - 2001-07-06 12:20
(0 Comments) [Read More/Comment]

Solar Empire 2
    kilercris - 2001-07-03 21:01
(0 Comments) [Read More/Comment]

Updated and Improved in less than a week
    moriarty - 2001-06-01 11:26
(0 Comments) [Read More/Comment]

Version 1.001
    moriarty - 2001-05-21 08:44
(0 Comments) [Read More/Comment]

SE.com
    moriarty - 2001-03-14 13:31
(1 Comment) [Read More/Comment]

SE.com
    moriarty - 2001-02-23 07:11
(0 Comments) [Read More/Comment]

Internet Archive: SourceForge Solar Empire Developers Circa July 2001





From:  http://web.archive.org/web/20010711210403/http://sourceforge.net/project/memberlist.php?group_id=16534 :

If you would like to contribute to this project by becoming a developer, contact one of the project admins, designated in bold text below.

DeveloperUsernameRole/PositionEmailSkills
Bryan Livingstonbryan_seProject Managerbryan_se at users.sourceforge.netView
TimEarlecesilDevelopercesil at users.sourceforge.netView
Robert LudwickdarkflareDeveloperdarkflare at users.sourceforge.netView
Bucky Scharfnorthdeath666Developerdeath666 at users.sourceforge.netView
dan vargadragonvultureDeveloperdragonvulture at users.sourceforge.netView
Shawn SprecheremperorphreakDeveloperemperorphreak at users.sourceforge.netView
Glenn Fostergdf9026Developergdf9026 at users.sourceforge.netView
ChriskilercrisProject Managerkilercris at users.sourceforge.netView
Jonathan "Moriarty"moriartySupport Managermoriarty at users.sourceforge.netView
Jacob Reeseneo426Developerneo426 at users.sourceforge.netView
Eric WeiduspinkusDeveloperpinkus at users.sourceforge.netView
Michael Rackporthos2Web Designerporthos2 at users.sourceforge.netView
Bryan KrausepresbmkProject Managerpresbmk at users.sourceforge.netView
randee shirtsrandeeProject Managerrandee at users.sourceforge.netView
ben trebelboyDeveloperrebelboy at users.sourceforge.netView
Troy JonessemicolonDevelopersemicolon at users.sourceforge.netView
Joshua BurnstherumorDevelopertherumor at users.sourceforge.netView
Derek Lemiretlemire867Developertlemire867 at users.sourceforge.netView
Shaun Dicksonwhite_fangDeveloperwhite_fang at users.sourceforge.netView

Bryan Livngston Officially Retires from Solar Empire July 6th 2001

From:  http://web.archive.org/web/20010830233413/http://sourceforge.net/forum/forum.php?forum_id=96836 :



Posted By: bryan_se
Date: 2001-07-06 12:20
Summary:Bryan Officially Retires
I started this project quite some time ago, when my life was very different. Since then, I've become a father and my business has fallen apart like many dot coms and I've had to get a day job.

I havn't had time to work on SE forever and haven't taken good care of this community since the early days of building the game. I appologize for that.

When I first started this project banner ads were worth something and I hoped to make enough money off of them to have a commercial game and even hired a programmer at one time. After it became clear that that wasn't going to happen I open sourced everything so that the project wouldn't die on my hard drive. I havn't been able to spend as much time as I had hoped on the project and with delays from sourceforge on a variety of issues I ran out of steam and intrest in the project.

I have heard of the SE2 project and it has my blesssings. I hope it does well, however I don't nessisarily feel that the original SE needs to be thrown away. A talented programmer could probably clean everything up in a week if he was interested and dedicated to it. One of the big things that killed SE was the failure to use CVS correctly. With only one or two real developers who had difficult access to it it just didn't happen right. What SE really needs is a new project manager and I encourage someone to post some job postings on sourceforge as I got really good results with them.


Some of the great things that worked out in Solar Empire was the economy. I really liked how you didn't have to do a bunch of busywork like there was in the original tradewars. I also love how much the community has been there. It's great to have fans who love the game so much. I think the feel of the game is excelent and captures the excitment that was always there in tradewars.

One of the things that never really got fixed was the game cycle. In tradewars the games lasted forever and that worked well for BBSes, but it just didn't work on the net as well, so that's something to look for in SE2 and maybe taken a look at in SE. If I were to do it over again I would aim for a game that had a defanite start and finish, perhaps making everyone part of different races that had to battle and eliminate the other teams.

I'll keep control of the domain for now, I may turn it over to the SE2 project if it does well enough, or I may give it to the SE project managers if the game is still being run. Wolfden will still be up and running for the forseeable future. It's not my hardware so it's really Randee's (rshirts@hotmail.com on MSN messanger) decision as to what happens to that.

I've been working on a new game that is quite different and available at http://www.globalcombat.com I invite everyone to check it out. I have some exciting ideas on how to give away big cash prizes to the top players each month in this new game and hopefully it will turn into a thriving business and maybe even have a small group of professional gamers.

Thank you everyone for the good times. This was really an enjoyable project and I hope everyone had fun.

Internet Archive: SourceForge Solar Empire 2 Proposal

From:  http://web.archive.org/web/20010830221817/http://sourceforge.net/forum/forum.php?forum_id=96300 :



Project: News

Forums: View Forum


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Posted By: kilercris
Date: 2001-07-03 21:01
Summary:Solar Empire 2Solar Empire 2 is currently in planning. Many people do not like the way Solar Empire has gone and think it could be much better. The new game will be written from scratch due to the bugginess and crap in the current game. This will be a seperate game and the development of Solar Empire should be continued normally and I will continue working on it when SE2 is doneish. Anyone interested in helping with SE2 in any way, from programming to recommending stuff(moriarty need not apply, sorry, but your views are too different from everyone elses) psot on the Developer Request forum http://sourceforge.net/projects/solar-empire-2/

Solar Empire 2 Finale

Solar Empire 2 was basicallty an abortion from the very beginning.  There never was anything other some big ego trip behind it.


From:  http://web.archive.org/web/20101025044525/http://sourceforge.net/projects/solar-empire-2/ :



Solar Empire 2

alpha


As of 2006-09-14 0:00:00 UTC, this project is no longer under active development.
A new version from scratch of Solar Empire. We want to produce a more efficient, bug free game with the same concepts and design as the orignal SE.

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Registered:

2001-06-24

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Solar Empire 2 Developers

From:  http://web.archive.org/web/20050328030232/http://sourceforge.net/project/memberlist.php?group_id=29943



Summary |  Admin |  Home Page |  Forums |  Tracker |  Bugs |  Support |  Patches |  RFE |  Lists |  Tasks |  Docs |  Screenshots |  News |  CVS |  Files | 


If you would like to contribute to this project by becoming a developer, contact one of the project admins, designated in bold text below.
DeveloperUsernameRole/PositionEmailSkills
Scott AtkinsabitkinDeveloperabitkin at users.sourceforge.netView
Bryan Livingstonbryan_seProject AdminNo specific rolebryan_se at users.sourceforge.netView
Justin Brownjbrown7711Developerjbrown7711 at users.sourceforge.netPrivate
ChriskilercrisProject Adminkilercris at users.sourceforge.netView
Stephen JohnssldrarturoProject AdminDevelopersldrarturo at users.sourceforge.netPrivate
Walker Alan BerrythemadweazDeveloperthemadweaz at users.sourceforge.netPrivate
Bob Montgomeryvdub_bobbyvdub_bobby at users.sourceforge.netPrivate