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Purely Solar Empire News
By: Charles Rector | Other | Game Data | 11:07pm, February 12, 2003
The following News pertains to the Purely Solar Empire server and not to the other Solar Empire servers. News originally posted by the operator of Purely, Moriarty:
Server News
Moriarty - 07:27 - Feb 11, 2003
Morning Peeps.
Well i've been playing with the code again, the first time in a long time, and performing some long overdue work.
Todays changes:
- It is no longer possible to use Omega Missiles, Quarks or Terras when the admin has planet attacking turned off.
- The admin now has the ability to make it so as when a player retires from a game they can't rejoin the game for however many hours. This should get rid of a few of the less ethical strategies (including cheating). :)
-- I've set the vars for the games as follows: Blitz: 12 hour wait. AE: 24 hour wait. Slow: 48 hours.
- There are now percentages shown on your player information page, similar to those shown on the clan page for your clan. This gives you one less reason to be in a clan now... ;-)
- I've also made a few other less significant changes and maintence fixes.
More will come soon, and purely will be back up there as the most advanced of the servers. :)
- Moriarty
Moriarty - 08:45 - Feb 09, 2003
I have implemented some code that will stop omega missiles from setting planet colonists to idle, whilst still killing as many colonists as before.
This will have some implications for those of your who used this bug as a strategy.
- Moriarty
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