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Solar Empire Sources Explained
By: Charles Rector | Other | 8:21pm, February 6, 2003
Recently, on the forums for the open-source space mining strategy game, Solar Empire, programmer Maugrim the Reaper explained the sources for the game and the differences between them. Following is his post :
There are currently two sources:
Open-Source SE (Moriarty) available at http://sourceforge.net/projects/solar-empire/ .
The updated Open-Source version of SE available to the public domain. Ranges from the popular 1.2 version to 2.0.2 (as seen on Purely to an extent). The latest has some quirks when installing but overall a good version. It's the base source for the Purely server and incorporates quite a few additions over the 1.x.x series, though take up on servers has been a little slow. This is still more advanced code than that used by many other servers and as Open Source is the only one capable of being used freely to build your own version. Being open-source it is generally the recommended option for starting a server. Most other options come with a few rules.
Quantum Star SE Project (Maugrim_The_Reaper) available upon request. You can email me at mailto:maugrimtr@hotmail.com.
Has just reached version 2.0.9 as opposed to 2.0.2 for the Open Source version. 2.1.0 is due in March 2003. Although based on the 2.0.2 source code, Quantum Star SE has been fully updated to solve all known bugs and installation issues. It has also built up a framework to expand SE Modules or add-ons, improve player options, prevent cheats, support any level of Admin styles and increase the scope of the game. Player wants are a main focus. This source is not strictly open-source, the project holds a copyright over its work and forbids the use of any section of the code that differs from the open source to be used on a non-affiliated server. The project is a little complex, but basically we release our code to servers who join and promote the project or to developers who wish to lend a hand. We have a small membership but are well supported. To get a copy of the code requires that you either a) join the project, or b)affiliate your server with the project, or c) are a potential developer who wishes to check the code out. Membership costs nothing, and gives you free access to the code.
Hope this helps some, I'll let Moriarty double the text on the open-source version...
Luck,
_________________
Maugrim The Reaper
"The problem with people is when they're not drunk, they're sober."
(William Butler Yeats)
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