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OMGN: Purely Solar Empire Server News

From:  http://archive.omgn.com/news.php?Item_ID=152&Offset=60&Order=asc&Datestamp=1044086400



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Purely Solar Empire Server News
By: Charles Rector | Other | Game Data | 6:49pm, February 14, 2003
The operator of the Purely Solar Empire Server Moriarty, has been experimenting again with his SE game as evidenced from the following:

Server News


Moriarty - 01:32 - Feb 14, 2003
Guess who.
Yep been playing with the code again, and this time we have a rather larger change than the other recent one's i've been making.
I have put something so wonderfully marvelously genously awesome into the game that there's already a word for it:
"Time"! :-)

Well it's not THAT good, but it's better than nothing (note: other servers :) ).
Basically it's an alternate play style, and can be turned on or off by the admin (hehe, it's better than real life. U can't turn time off here :) ). What it does is stagger the release of technology/planets/ships/everything.
The game will generally start with only MF's and SS's available. Then once time is passing and players are using their turns, more items will become available. Players don't have to research anything, it just happens.

So no more starting with access to a whole armarda, this is more realistic. Though eventually you will have access to you precious ABStars and Brobs, but not at the start.

- Enjoy. Advanced Empires will be restarting tomorow, and when it does, it will be the first game to have it turned on.
Word of warning though: It's still in the test phase. The amount of time it takes for things to appear will probably need balancing. Afterall, you don't just invent time overnight... ;-)

- Moriarty

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